High Vibration HM Request

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AgentSmith
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Re: High Vibration HM Request

Post by AgentSmith »

Merlin wrote:
AgentSmith wrote:Even though progress is slow and everything, these are quite a lot of 2/16 compared to the NAP tests. Now we just need a 5/16 to boost morale.
I think you are mixing the 2/80s with the 2/16s. ;)

1/16 will give me a 5/80 and 2/16s will give me 10/80s.

The first goal is to see those 5/80s on every set of 5 games of 16 spins. This will mean that I am locked in to the 1/16 vibration and that's the first sign that things are changing.
No, no, not that stupid, bro. :D There are still 4 2/16 only today. I know it is not the 5/80 you and we all want, but remember how excited we were to see 2/16 back in the days, it was progress. Just trying to look positively at what is happening, it is very slow, but there is progress.
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Merlin
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Re: High Vibration HM Request

Post by Merlin »

Perun wrote:If you succeed in avoiding a 0/80, I see this as a good sign of things to come. ;)
Good point. That's why I have switched from a new set of 5 games every hour instead of every 2 hrs so that I can track better those down cycle.

If I have too many 0/80s like when I was doing track cleaning and crashed my progress then that will tell me that there are still major down cycles but somehow I don't think there will be a lot.

Now that I don't clean anything, I think that the vibrational climb will be much more smooth and that's what I see today. There are no big drop from 4/80s to 0/80s but the day is still young for me.
AgentSmith wrote:No, no, not that stupid, bro. :D There are still 4 2/16 only today.
:lol: Alright alright sorry.

Yeah many 2/16s and 1 or 2 3/16s so far. It's looking good. :twisted:
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Merlin
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Re: High Vibration HM Request

Post by Merlin »

For those interested, here's what I'm looking for in these tests...

First, 1 game of 5 spins or even 16 spins is not enough to confirm anything at all. I need a greater test sample here and that's why I went with 5 sets of 16 spin games.

As mentioned previously, 5 games of 16 spins = 80 spins and since the standard odds are 1 win every 38 spins, if we round this up to 1 win every 40 spins then those 5 sets should bring me 2 wins total on average so the real reference number here is the 2/80 because they represent the standard winning odds.

Once you know this, then you also know that roulette is "binded" by this law of average so if I get a 4/80 then a 0/80 should not be far away to bring back the average to 2/80 everywhere.

That's why I don't get too excited with I see a 4/80 because I know that a 0 or 1/80 is coming soon and THAT is what I'm looking for here. If I see many 3 or 4/80s and I rarely see 0 or 1/80... THEN and ONLY THEN... I will know that my HM requests have worked and I have beaten the odds for good. Maybe not beat them greatly but beat them still to the point where if I would play with real money at the casino and get these same odds, I would be rich.

Although winning at this slow rate, I would probably have to bet using $100 chips and pretty much play from the Open until the Close. :lol:

So I just finished the 6 PM set and despite a couple of 3 and 4/80s, I still got 2/80 as my lowest sets and that is nice. :twisted: :SupNap:
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VirgoShowgirl
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Re: High Vibration HM Request

Post by VirgoShowgirl »

Oh wow so cool !!!!! :SupNap:
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Merlin
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Re: High Vibration HM Request

Post by Merlin »

VirgoShowgirl wrote:Oh wow so cool !!!!! :SupNap:
Let's wait a while before freaking out but it's looking good so far with this 3/80 average. 3/80s don't look very impressive but they are still winning 50% MORE THAN NORMAL and THAT is crazy shit. :shock:

If it becomes permanent then yeah I will freak out before long. :lol: :SupNap:
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Merlin
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Re: High Vibration HM Request

Post by Merlin »

Ok this is day 7 of my Sept 22 HM request. Let's see what we get...

This is the 2 PM results...

- Game #1: 1/16
- Game #2: 0/16
- Game #3: 2/16
- Game #4: 0/16
- Game #5: 1/16

Total: 4/80



This is the 3 PM results...

- Game #1: 0/16
- Game #2: 0/16
- Game #3: 0/16
- Game #4: 2/16
- Game #5: 0/16

Total: 2/80



This is the 4 PM results...

- Game #1: 0/16
- Game #2: 0/16
- Game #3: 0/16
- Game #4: 1/16
- Game #5: 2/16

Total: 3/80




This is the 5 PM results...

- Game #1: 1/16
- Game #2: 2/16
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 1/16

Total: 4/80



This is the 6 PM results...

- Game #1: 0/16
- Game #2: 1/16
- Game #3: 0/16
- Game #4: 1/16
- Game #5: 0/16

Total: 2/80




This is the 7 PM results...

- Game #1: 0/16
- Game #2: 0/16
- Game #3: 1/16
- Game #4: 2/16
- Game #5: 0/16

Total: 3/80

So far in these past 6 sets, the average I get is not 2/80 but 3/80. :twisted: :SupNap: :SupNap:




This is the 8 PM results...

- Game #1: 0/16
- Game #2: 0/16
- Game #3: 1/16
- Game #4: 0/16
- Game #5: 0/16

Total: 1/80





This is the 9 PM results...

- Game #1: 0/16
- Game #2: 1/16
- Game #3: 1/16
- Game #4: 1/16
- Game #5: 0/16

Total: 3/80



This is the 10 PM results...

- Game #1: 1/16
- Game #2: 1/16
- Game #3: 1/16
- Game #4: 1/16
- Game #5: 0/16

Total: 4/80



This is the 11 PM results...

- Game #1: 0/16
- Game #2: 0/16
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 0/16

Total: 0/80 :( Ouch! This one hurts.

Since 8 PM the average as been 2/80 which is not bad but there seem to be no more progression. :(

Oh well, one more and that's it for today.



This is the 12 AM results...

- Game #1: 1/16
- Game #2: 1/16
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 0/16

Total: 2/80

Yup another 2/80.

If MT is right and I just arrived at 4.8 then I guess it will take the next HM request to add all the right PBs and then the progression will be visible. Until then I will mostly hover and slightly above this 2/80 average.

Alright, see you all tomorrow. ;)
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Merlin
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Re: High Vibration HM Request

Post by Merlin »

I'm trying something new here...

If we really are at the 4.8 track and can't get any further and all we have left to do is to implant PBs in our SM, then we can use the HM request to do that but the time it will take for the TLR to be reprogrammed and those PBs to come down into the SM might take 4-6 days.

That's fine if you are the patient type but I'm not so I am trying to implant all those PBs in my SM using EC. This way, I know they will be implanted in my SM TODAY not next week. :twisted:

Now as to know if it will work and when it will, go figure. It's just a test.

You guys can do the same with NAPs if you want. Tonight's NAP will implant PBs in your SM tonight (although it may take 10 days to work also) but my advice if you do this is to still do the HM request because what your HM will program in the TLR might be better than the PBs your NAP will send to your SM.

Just my 2 cents
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Merlin
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Re: High Vibration HM Request

Post by Merlin »

Yup...CLEARLY my theory that a HM request starts to work on day 4, peaks on day 6 then starts to fade away on day 7 and then by day 8 it's dead...is really what seems to be going on here.

I mean just look at the crappy results I get at roulette today. :?

It's ok because I believe that MT is right on this and this last HM request was NOT just to make me win at roulette, it was mainly to make me shift tracks and I believe it has done this.

Now that I have arrive at this 4.8 track, without planting new PBs specifically on winning more at roulette, I don't think I will see any improvements on roulette until my next HM request kick in somewhere around Tuesday unless the PBs I implanted today with EC will kick in sooner.

We'll see... :geek:
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Merlin
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Re: High Vibration HM Request

Post by Merlin »

Btw guys, don't forget to ask your HM 3 times today. ;)

Ok this is day 8 of my Sept 22 HM request (and day 2 of my new Sept 28 HM request).

Let's see what we get...

This is the 1 PM results...

- Game #1: 1/16
- Game #2: 0/16
- Game #3: 1/16
- Game #4: 0/16
- Game #5: 1/16

Total: 3/80



This is the 2 PM results...

- Game #1: 0/16
- Game #2: 1/16
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 0/16

Total: 1/80



This is the 3 PM results...

- Game #1: 0/16
- Game #2: 2/16
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 0/16

Total: 2/80



This is the 4 PM results...

- Game #1: 0/16
- Game #2: 0/16
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 0/16

Total: 0/80 :?



This is the 5 PM results...

- Game #1: 0/16
- Game #2: 0/16
- Game #3: 0/16
- Game #4: 1/16 1st #35 I see in the last...140 spins :shock: :(
- Game #5: 0/16

Total: 1/80 :?



This is the 6 PM results...

- Game #1: 0/16
- Game #2: 3/16 :mrgreen: This is just the law of average rebalancing itself
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 0/16

Total: 3/80



This is the 7 PM results...

- Game #1: 0/16
- Game #2: 0/16
- Game #3: 1/16
- Game #4: 0/16
- Game #5: 0/16

Total: 1/80




This is the 10 PM results...

- Game #1: 1/16
- Game #2: 1/16
- Game #3: 2/16
- Game #4: 0/16
- Game #5: 0/16

Total: 4/80




This is the 1 AM results...

- Game #1: 0/16
- Game #2: 1/16
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 0/16

Total: 1/80



This is the 2 AM results...

- Game #1: 0/16
- Game #2: 2/16
- Game #3: 0/16
- Game #4: 0/16
- Game #5: 0/16

Total: 2/80



Alright, that's enough for today. Basically what I was expecting for day #8 of my previous HM request. Let's hope that the next one will bring me better results.
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Merlin
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Re: High Vibration HM Request

Post by Merlin »

So just to recap here, I believe that our HM has shifting us to this 4.8 track or at least far away from the sabotage of the 4.5 Loser Track but to really confirm this for good there are 2 new tests that needs to be done here.

1- Manifest a goal using a HM request

2- Manifest a goal using a Goal NAP.

The HM request is the simplest one to do and I'm pretty sure most people here will try this one this week.

As for NAPs, it's like 2004 all over again. :lol:

Back then, there were no HM requests and no Cleaning NAPs either, it was only Goal NAPs and as you all know by now, the 1st one I did was to manifest $500/Week and it took only 3 DAYS to manifest so right there we know that it's possible to implant all the PBs needed to manifest a goal in just 3 days using only a Goal NAP but the 2nd one and most of the NAPs that have worked in the past took an average of 10 days.

Once again, these NAPs and many after that all failed because of all the LBs that were in this track and in my SM and that made me lose back everything that I have attracted and I wasn't the only one.

If we really did shift away from this Loser Track, then the NAPs or HM requests that we will do should also work but this time, the sabotage should be either all gone or greatly reduced.

Most of us have seen something move during our HM requests whether this change was small or big so we know that it's at least working. Is it working strongly enough to manifest a goal? That's what we will test.

If it fails then we will try one last time a basic Goal NAP and see if we can manifest anything at all now.

After that, we will pretty much been full circle. It better be working otherwise this forum will have another long desert crossing to do and I'm not sure it will survive another one of those. :?
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